Viewfinder is a stand alone software designed using Unreal Engine 5. It is primarily aimed at helping story artists view and scout locations and remove the need for drawing complex backgrounds in their boards. I want to inspire artists to design and discover through play, so if I can remove the pain of drawing difficult perspective and enable happy accidents, then mission accomplished.
Beyond helping find cinematic camera angles, it has the added benefit of being an easy tool to use for asset reviews. Since it is quick to pull up, launch, and start exploring, it means you can have scout sessions with busy leadership any time, any where. This speeds up development instead of waiting for bi-weekly meetings. This tool allows you to squeeze in reviews during dailies or just a drive by from your laptop.
Viewfinder is a passion project and one that is constantly evolving. Below you can see some of the key features of the program as they currently stand. If you would like to hear more about this program or learn more about the roadmap of future features, please reach out.